![]() Playing through both titles took a lot of trial and error, resulting in numerous character deaths, in order to learn from mistakes and progress. Both Limbo and Inside certainly proved to possess the minimalistic movements common to two-dimensional platformer games, which may be disconcerting for some, but as I’m still familiarising myself with the small Joy-Con controllers, this simplicity was exactly what I needed to familiarise myself with the next-gen console. Inside, which is fairly similar in terms of setting and gameplay, follows an unnamed boy as he explores his rather mysterious and otherworldly surroundings, which is filled with unique creatures, and later leads to an attempt to escape a bizarre laboratory of sorts.īoth games are unique and proved interesting to play as I’m not used to playing characters in games who don’t speak or do much other than move forwards, backwards, jump and climb onto ledges or up and down ropes and ladders. Set in an eerie environment filled with dark undertones and barely any sound, the game personifies the loneliness that comes with being stuck in limbo. Limbo is a puzzle-platformer that follows a young boy’s journey through dangerous and treacherous terrain as he searches for his missing sister. ![]() Recently, both games were released on the Nintendo Switch, adding to the roster of incredible games already available on the hybrid console. Independent Danish developer, Playdead, made headlines when their dark and eerie 2D platformer games, Limbo and Inside, released across multiple platforms and topped the review charts.
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